Level save + load

This commit is contained in:
2023-06-16 17:08:56 +03:00
parent d9fbd99072
commit 0eb8b1d4ee
132 changed files with 20138 additions and 15 deletions

View File

@@ -0,0 +1,36 @@
#if UNITY_EDITOR || UNITY_ANDROID
using UnityEngine;
namespace SimpleFileBrowser
{
public class FBDirectoryReceiveCallbackAndroid : AndroidJavaProxy
{
private readonly FileBrowser.AndroidSAFDirectoryPickCallback callback;
private readonly FBCallbackHelper callbackHelper;
public FBDirectoryReceiveCallbackAndroid( FileBrowser.AndroidSAFDirectoryPickCallback callback ) : base( "com.yasirkula.unity.FileBrowserDirectoryReceiver" )
{
this.callback = callback;
callbackHelper = new GameObject( "FBCallbackHelper" ).AddComponent<FBCallbackHelper>();
}
public void OnDirectoryPicked( string rawUri, string name )
{
callbackHelper.CallOnMainThread( () => DirectoryPickedCallback( rawUri, name ) );
}
private void DirectoryPickedCallback( string rawUri, string name )
{
try
{
if( callback != null )
callback( rawUri, name );
}
finally
{
Object.Destroy( callbackHelper.gameObject );
}
}
}
}
#endif