Level save + load

This commit is contained in:
2023-06-16 17:08:56 +03:00
parent d9fbd99072
commit 0eb8b1d4ee
132 changed files with 20138 additions and 15 deletions

View File

@@ -1139,7 +1139,19 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 326853893}
m_OnClick:
m_PersistentCalls:
m_Calls: []
m_Calls:
- m_Target: {fileID: 1922575378}
m_TargetAssemblyTypeName: Level.LevelBuilder, Assembly-CSharp
m_MethodName: Load
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &326853893
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -2949,7 +2961,19 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 910940957}
m_OnClick:
m_PersistentCalls:
m_Calls: []
m_Calls:
- m_Target: {fileID: 1922575378}
m_TargetAssemblyTypeName: Level.LevelBuilder, Assembly-CSharp
m_MethodName: Save
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &910940957
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -4589,7 +4613,19 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 1334691642}
m_OnClick:
m_PersistentCalls:
m_Calls: []
m_Calls:
- m_Target: {fileID: 1922575378}
m_TargetAssemblyTypeName: Level.LevelBuilder, Assembly-CSharp
m_MethodName: Load
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &1334691642
MonoBehaviour:
m_ObjectHideFlags: 0