Level save + load
This commit is contained in:
14
ProjectSettings/BurstAotSettings_Android.json
Normal file
14
ProjectSettings/BurstAotSettings_Android.json
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@@ -0,0 +1,14 @@
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{
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"MonoBehaviour": {
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"Version": 4,
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"EnableBurstCompilation": true,
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"EnableOptimisations": true,
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"EnableSafetyChecks": false,
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"EnableDebugInAllBuilds": false,
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"CpuMinTargetX32": 0,
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"CpuMaxTargetX32": 0,
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"CpuMinTargetX64": 0,
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"CpuMaxTargetX64": 0,
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"OptimizeFor": 0
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}
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}
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6
ProjectSettings/CommonBurstAotSettings.json
Normal file
6
ProjectSettings/CommonBurstAotSettings.json
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@@ -0,0 +1,6 @@
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{
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"MonoBehaviour": {
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"Version": 4,
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"DisabledWarnings": ""
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}
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}
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@@ -56,8 +56,8 @@ PlayerSettings:
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androidShowActivityIndicatorOnLoading: -1
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iosUseCustomAppBackgroundBehavior: 0
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iosAllowHTTPDownload: 1
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allowedAutorotateToPortrait: 1
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allowedAutorotateToPortraitUpsideDown: 1
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allowedAutorotateToPortrait: 0
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allowedAutorotateToPortraitUpsideDown: 0
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allowedAutorotateToLandscapeRight: 1
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allowedAutorotateToLandscapeLeft: 1
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useOSAutorotation: 1
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@@ -666,7 +666,8 @@ PlayerSettings:
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webGLThreadsSupport: 0
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webGLDecompressionFallback: 0
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webGLPowerPreference: 2
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scriptingDefineSymbols: {}
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scriptingDefineSymbols:
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Standalone:
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additionalCompilerArguments: {}
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platformArchitecture: {}
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scriptingBackend: {}
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@@ -690,7 +691,7 @@ PlayerSettings:
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allowUnsafeCode: 0
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useDeterministicCompilation: 1
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enableRoslynAnalyzers: 1
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selectedPlatform: 0
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selectedPlatform: 2
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additionalIl2CppArgs:
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scriptingRuntimeVersion: 1
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gcIncremental: 1
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@@ -767,7 +768,7 @@ PlayerSettings:
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m_VersionCode: 1
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m_VersionName:
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apiCompatibilityLevel: 6
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activeInputHandler: 0
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activeInputHandler: 2
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windowsGamepadBackendHint: 0
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cloudProjectId:
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framebufferDepthMemorylessMode: 0
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