diff --git a/Assets/Scripts/Level/LayoutCell.cs b/Assets/Scripts/Level/LayoutCell.cs index c145749..301584e 100644 --- a/Assets/Scripts/Level/LayoutCell.cs +++ b/Assets/Scripts/Level/LayoutCell.cs @@ -77,6 +77,12 @@ namespace Level public void ChangeEnv(LevelBuilderButtons.PlacementOption placementOption) { + // Can't place on the same block as player + if (cellData.cellContent == LayoutCellData.CellContent.Player) + { + return; + } + // Clean previous contents cellData.cellContent = LayoutCellData.CellContent.None; cellData.isTarget = false;