using UnityEngine; namespace SimpleFileBrowser { public class FileBrowserQuickLink : FileBrowserItem { #region Properties private string m_targetPath; public string TargetPath { get { return m_targetPath; } } #endregion #region Initialization Functions public void SetQuickLink( Sprite icon, string name, string targetPath ) { SetFile( icon, name, true ); m_targetPath = targetPath; } #endregion } }